AI Insights · Timothy · October 2024
Top 5 Disney Games Performance on Unified Platform in Central America Q3 2024
Explore the performance trends of the top Disney games in Central America during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top Disney games on a unified platform in Central America exhibited diverse performance trends. Data from Sensor Tower provides a closer look at the weekly downloads, revenue, and active users for these popular applications.
Disney Frozen Royal Castle from Budge Studios showed a dynamic trend in its weekly downloads, with a peak at 60K in late July followed by a gradual decline to about 10K by the end of September. The app's weekly revenue began modestly, fluctuating throughout the quarter, and reached approximately $1.1K in the final week. Active users peaked at nearly 204K in mid-August, with a slight decline towards the end of the quarter.
Disney Speedstorm from Gameloft experienced an initial surge in weekly downloads, peaking at 65K in early July, before stabilizing between 7K and 20K. Weekly revenue peaked at $2.7K in mid-July and then gradually decreased to around $889 by the end of the quarter. Active users followed a similar pattern, peaking at 165K and then decreasing to 114K by late September.
Disney Coloring World by StoryToys Limited maintained consistent weekly revenue around $1.8K, with slight fluctuations throughout the quarter. Weekly downloads started strong at 37K but dropped to around 13K by the end of September. Active users showed a decrease from 49K to 20K over the same period.
Marvel Contest of Champions from Kabam Games, Inc. had a notable weekly revenue, peaking at $68K in early July, and then stabilizing around $24K to $34K. Downloads were relatively stable, with a significant increase to 37K in early September. Active users peaked at 79K in early September before settling around 54K by the end of the quarter.
LEGO® DUPLO® MARVEL, also by StoryToys Limited, demonstrated steady performance with weekly downloads peaking at 18K in mid-August. Revenue was stable, reaching a peak of $1K at the end of September. Active users showed a consistent pattern, peaking at 26K in early September and ending the quarter at 22K.
For further insights and detailed performance metrics, visit Sensor Tower for comprehensive analytics on these Disney games.